Search found 32 matches
- Wed Nov 29, 2006 11:25 pm
- Forum: General Talk (UT2004)
- Topic: Logo Designer ?
- Replies: 9
- Views: 1045
- Mon Jan 23, 2006 12:46 pm
- Forum: General Talk (UT2004)
- Topic: MPC newest members
- Replies: 4
- Views: 622
- Sun Jan 22, 2006 1:08 pm
- Forum: General Talk (UT2004)
- Topic: MSN?
- Replies: 1
- Views: 545
MSN?
Yo guys...can you tell me your msn please...i mean///the MPC ppl....
- Sun Jan 22, 2006 10:24 am
- Forum: Recruitment into MPC.
- Topic: membership
- Replies: 9
- Views: 1513
- Thu Dec 01, 2005 7:13 am
- Forum: THE MPC SERVERS
- Topic: MPC Sniper server
- Replies: 26
- Views: 2996
- Wed Nov 09, 2005 3:27 pm
- Forum: UT2004 UNREAL ED
- Topic: 2D Shape tool....
- Replies: 0
- Views: 998
2D Shape tool....
The 2D shape tool can be used to build more complex BSP brushes. For those of you that don't have access to MAYA, 3DS MAX, Lightwave, etc. THis tool can help you build things such as Arched doorways/Tunnels, Trim, bottles, curved sections. The list goes on. Just to get you started, open the 2D shape...
- Wed Nov 09, 2005 3:19 pm
- Forum: UT2004 UNREAL ED
- Topic: How to keep rain out of a room........
- Replies: 0
- Views: 1079
How to keep rain out of a room........
Ok so you got a outdoor level and your using the xWeather to make it rain. Wow now its raining all over the terrain.....well you run into a building or underground.....what the hell....raining in here too... To fix this go under the properties of your weather actor and give it a name such as NORAIN....
- Wed Nov 09, 2005 3:12 pm
- Forum: UT2004 UNREAL ED
- Topic: Need Help, Just ask.......
- Replies: 0
- Views: 1053
Need Help, Just ask.......
If any of you have questions on how to do something with unrealED, such as BSP, STATIC MESHES, LIGHTING, EFFECTS, SHADERS, etc. Just ask I will help set you on the right path.... NOTE: If you ever fire up UED and get the dreaded white screen just go to configure viewports and select a different view...
- Wed Nov 09, 2005 2:59 pm
- Forum: UT2004 UNREAL ED
- Topic: Triggered Sounds......
- Replies: 0
- Views: 995
Triggered Sounds......
How To Add In Triggered Sound F.X. Firstly add in a normal trigger , and put whatever name you want for the Event . Next, add in a Scripted Trigger , I think it is, (like the Special Event dealie in the previous editors) and set the A.I. script to have: 0. Action_WaitForEvent > External Event: What...
- Tue Nov 08, 2005 6:54 pm
- Forum: UT2004 UNREAL ED
- Topic: Groups......
- Replies: 4
- Views: 1201
- Tue Nov 08, 2005 6:37 pm
- Forum: UT2004 UNREAL ED
- Topic: Groups......
- Replies: 4
- Views: 1201
- Tue Nov 08, 2005 4:21 pm
- Forum: UT2004 UNREAL ED
- Topic: Groups......
- Replies: 4
- Views: 1201
Groups......
Ok so you got this killer map, with alot of static meshes, etc. You cant see because of all the geometry. Well Groups can help you keep the production flowing. Simply select for instance all the Rocks in your map, now click on the groups icon, the groups browser opens, click edit new group, give the...
- Tue Sep 13, 2005 7:01 pm
- Forum: SHOUT BOX
- Topic: MPC Goodies
- Replies: 9
- Views: 1735
- Sun Sep 11, 2005 3:47 pm
- Forum: UT2004 UNREAL ED
- Topic: Ued question
- Replies: 12
- Views: 2478
1. Unreal ED for all the map making..Brushes/movers/weapon placement, etc. For custom Models MAYA/3ds-MAX/Lightwave
2. www.3dbuzz.com
3. Paint your own , Photoshop/Deep Paint/ Paintshop pro or by a cd....www.marlinstudios.com
4. NO
2. www.3dbuzz.com
3. Paint your own , Photoshop/Deep Paint/ Paintshop pro or by a cd....www.marlinstudios.com
4. NO
- Mon Aug 29, 2005 10:17 am
- Forum: General Talk (UT2004)
- Topic: Topic Losted in Cyberspace
- Replies: 2
- Views: 756